Hello. This is Rootkit, developer of DEFRAG.
Many of the quality-of-life improvements and major bug fixes that players have been requesting have now been implemented.
Details of this update are listed below.
UI/UX Improvements
- Added zoom in/out functionality using the mouse wheel, allowing you to view the overall layout more easily.
- Improved the Sector Mode result screen so that resource icons are displayed in colors matching their resource types.
- Expanded the interaction areas of the Overclock / Dummy Target mode entry buttons to improve usability.
- During the tutorial, the screen now automatically scrolls to clearly show the area being explained.
Bug Fixes
- Fixed an issue where the character moved abnormally when playing Benchmark Mode in windowed mode.
- Improved the movement behavior when being pushed by Breakpoints in Benchmark Mode to appear more natural.
- Fixed an issue where Data Mining–related values were not reset when initializing data.
- Fixed an issue where Extra Rewards were not applied when dying from lasers in Benchmark Mode.
- Fixed an issue where the accumulated resource values in the top-left corner changed upon death/clear in Sector Mode.
- Fixed an issue where pressing the top reset button twice consecutively caused only the grid background to appear.
We are currently working toward controller and Steam Deck support.
Your continued feedback is a huge help in improving DEFRAG.
If you are enjoying the game, leaving a review would mean a lot to us.
It is the best way for players to support the game!
Thank you.